INTRODUCTION TO SPATIAL SOUND WORKSHOP
What is spatial sound? What are the spatial arts? What is the significance of this new medium within contemporary culture? How can spatial sound methodologies and technologies increase the creative possibilities and add another dimension to one's individual or collective practice?
As we edge closer to an era of seamlessly integrated ‘immersive’ media, spatial sound is playing an increasingly important role in the way we communicate, and how we build spaces and experiences.
Over an intensive 8 hour immersive course, Co-Founder and Creative Director William Russell will take you through the basic theoretical concepts and practical steps for how spatial sound practices and methodologies can add another dimension to a wide variety of disciplines and artistic practices:
_Game designers & VR/AR/XR developers
_Multimedia artists focusing on the spatial possibilities of new interactive paradigms: sound designers, visual artists, 3D environment designers, experiential designers working with physical space
_Choreographers & dancers
_Actors, directors and scenographers
_Physical & movement therapists
Please note: As it stands, the workshop will be held live in the studio under the regulation 2G+ (vaccinated or recovered plus tested) and with limited participants: 10 people.
1. Listening session curated from a selection of our archive
2. A brief history of spatial sound
3. Introduction to composing space through sound utilising the large scale 4DSOUND spatial instrument housed at Monom
4. Introduction to and demonstration of spatial sound as it interfaces with a wide range of media.
DATES & COSTS
_Saturday 15 January 2022 & Saturday 22 January 2022
_Duration 8 hours from 10:00 to 18:00
_10% discount for students
_Coffee and Tea
_Lunch not included. Please bring cash for Zola or Milchbar